mikey wrote:On the extract above, what was the route into 18?
..and 19? To me both look impossible to legally get to.
If I can't see a legal route at home without any pressure, what hope in a race situation?
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mikey wrote:On the extract above, what was the route into 18?
mikey wrote:On the extract above, what was the route into 18?
Homer wrote:..and 19? To me both look impossible to legally get to.
If I can't see a legal route at home without any pressure, what hope in a race situation?
mikey wrote:On the extract above, what was the route into 18?
Spookster wrote:
the ISSOM spec not being well suited to dealing with multi-levels, not a failure by the mapper!
It's a good map.
graeme wrote:
The race the castles version is probably best...
http://www.soa.routegadget.co.uk/rg2/#41
but that had the advantage of being 1:4000, and doing some illegal stuff with road colouring - which we had to take off the main map for the WRE!
Homer wrote:mikey wrote:On the extract above, what was the route into 18?
..and 19? To me both look impossible to legally get to.
Arnold wrote:Surely the answer is to display this area in the final details explaining what's going on? As much as it's cool to use multi level areas, I agree that it's impossible to understand from the map alone how to get from 18 to 19. Whether the map is technically correct doesn't matter, as graeme often points out what matters is what the competitor can actually figure out.
In urban areas, it is not unusual to find multilevel areas. ISSOM allows for the representation of simple underpasses and overpasses. More complex multilevel areas which cannot be mapped clearly are not suitable for IOF events.
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